150 mills and 180 civs. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. (support,medic,reckon,engineer,radio as support.). It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. The Collectivization Process12. The tanks don't fight. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Press question mark to learn the rest of the keyboard shortcuts. 120 divisions of 20 width infantry with artillery, AA and engineers. Begginers to. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. Armor is useful if you believe your division will not be pierceable with upgrades. Contents 1 Geography 2 Events #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. Spain was capped at 5 last patch because of the amount of territory. I deleted some and converted others to 2 width edit templates. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Is it 5-9 divisions out of 24? Please see the. 556. Always check the Allies for licenses like for CAS or AA-guns! The first option is easy. In theory, they will automatically retreat to more defensible terrain as they are pushed back. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. 13-7 heavy tank-mech, that's the baseline template. Secure the Administration11. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. This item will only be visible in searches to you, your friends, and admins. Soviet national focus tree. Arise children of the Fatherland! Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. But, not the picture of course. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. This guide can be helpful for beginners and experts alike! To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Stalin's Severed Right Hand First just build civs in Moscow and Kiev, and try to go War Economy. Support Companies: Same as heavies when you don't care about armor. Finally, there's HSPAA, which is arguably one of the best units in the game. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. Press J to jump to the feed. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! Winter is a game changer. Supports: Limit support companies on this one. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. This is so youre not totally unprepared when the Axis invaded you in 1941. Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. Positive Heroism8. Addressing Interwar Affairs3. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. Variants: For the mot/mech question I'd recommend motorized. This is a min-maxing guide as well as a strategy guide for the Soviet Union. For the Axis and anyone who will fight in Africa, reliability is useful. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Perhaps give a go on a playthrough and see how it goes. Just to check are you playing as the Soviet Union? Didn't consider it, didn't know air is now this important. This item will only be visible to you, admins, and anyone marked as a creator. For more information, please see our First off is the question of motorized, mechanized, or amtracs. The Workers' Dictatorship14. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. Awesome post could use some similar guide for other nations! Have 7/2 infantry template with engineers, had air superiority while they broke through too! If you don't care about armor, support artillery is worth it if you do SF. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I tried it with expert Ai. Now lets have a look at our government and cabinet. Still, I like the perpendicular fallback lines. Check out my other nation guides. Wdym build al 60% zones? A mysterious list, a small Hungarian town, and unimaginable horror. WWII needs a rework and an expansion on historical. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. Tried yesterday with bunkers lvl 5 and they breached it in a few months. 10 Powerful Hearts of Iron 4 Infantry Templates. And secondly, what division templates are you using? I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. 148. r/hoi4. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. National Anthem of USSRWatch this video on YouTube If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. Engineers are always good, especially if you have them upgraded for river crossings. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. Just do your normal technologies and focuses. First of, mot will make your divisions cheaper, but mech will make them have better stats overall. If you can make their troops suffer, you can push easily.-----. As a Russian player, I am very pleased to have such a successful game for the USSR. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. All tanks are their base models, with the exception of TDs, which are all gun-upgraded. The reason is obviously the massive production boost in the form of stability and the 10% Construction. The independence of Estonia lasted for about 20 years. I prefer using artillery, but rockets can be used. @Garface KNEEL BEFORE ME! How many Hoi players can say the same? Free trade and tank designer will help. The rest are pure inf too with 10 and 15w and aa/at. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! The rest are pure inf too with 10 and 15w and aa/at. Build civs until 1939 then build mils. It's often recommended to make some of both. I can't even contain Germany anymore, not even with forts. You dont need the Navy advisors and the Air advisors arent as good as the Division recovery rate. All rights reserved. For volunteers, it's different because you're capped on the number you can send. By the way, this was generally my first game for the Soviets. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1.
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